/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.templates.item.actions;

import com.aionemu.commons.utils.Rnd;
import com.aionengine.gameserver.configs.main.CustomConfig;
import com.aionengine.gameserver.controllers.observer.ActionObserver;
import com.aionengine.gameserver.controllers.observer.ItemUseObserver;
import com.aionengine.gameserver.controllers.observer.ObserverType;
import com.aionengine.gameserver.dataholders.DataManager;
import com.aionengine.gameserver.model.DescriptionId;
import com.aionengine.gameserver.model.EmotionType;
import com.aionengine.gameserver.model.TaskId;
import com.aionengine.gameserver.model.actions.PlayerMode;
import com.aionengine.gameserver.model.gameobjects.Creature;
import com.aionengine.gameserver.model.gameobjects.Item;
import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.model.gameobjects.state.CreatureState;
import com.aionengine.gameserver.model.templates.item.ItemTemplate;
import com.aionengine.gameserver.model.templates.ride.RideInfo;
import com.aionengine.gameserver.network.aion.serverpackets.SM_EMOTION;
import com.aionengine.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
import com.aionengine.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionengine.gameserver.questEngine.QuestEngine;
import com.aionengine.gameserver.questEngine.model.QuestEnv;
import com.aionengine.gameserver.skillengine.effect.AbnormalState;
import com.aionengine.gameserver.skillengine.model.Effect;
import com.aionengine.gameserver.utils.PacketSendUtility;
import com.aionengine.gameserver.utils.ThreadPoolManager;
import com.aionengine.gameserver.world.zone.ZoneInstance;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

/**
 * @author Rolandas, ginho1
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "RideAction")
public class RideAction extends AbstractItemAction {

    @XmlAttribute(name = "npc_id")
    protected int npcId;

    @Override
    public boolean canAct(Player player, Item parentItem, Item targetItem) {
        if (parentItem == null) {
            return false;
        }

        if (CustomConfig.ENABLE_RIDE_RESTRICTION) {
            for (ZoneInstance zone : player.getPosition().getMapRegion().getZones(player)) {
                if (!zone.canRide()) {
                    PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1401099));
                    return false;
                }
            }
        }
        return true;
    }

    @Override
    public void act(final Player player, final Item parentItem, Item targetItem) {
        player.getController().cancelUseItem();
        if (player.isInPlayerMode(PlayerMode.RIDE)) {
            player.unsetPlayerMode(PlayerMode.RIDE);
            return;
        }

        PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(),
                parentItem.getObjectId(), parentItem.getItemId(), 3000, 0, 0), true);
        final ItemUseObserver observer = new ItemUseObserver() {

            @Override
            public void abort() {
                player.getController().cancelTask(TaskId.ITEM_USE);
                player.removeItemCoolDown(parentItem.getItemTemplate().getUseLimits().getDelayId());
                PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_CANCELED(new DescriptionId(parentItem.getItemTemplate().getNameId())));
                PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(),
                        parentItem.getObjectId(), parentItem.getItemTemplate().getTemplateId(), 0, 2, 0), true);
                player.getObserveController().removeObserver(this);
            }

        };

        player.getObserveController().attach(observer);
        player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {

            @Override
            public void run() {
                player.unsetState(CreatureState.ACTIVE);
                player.setState(CreatureState.RESTING);
                player.getObserveController().removeObserver(observer);
                ItemTemplate itemTemplate = parentItem.getItemTemplate();
                player.setPlayerMode(PlayerMode.RIDE, getRideInfo());
                PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_USE_ITEM(new DescriptionId(itemTemplate.getNameId())));
                PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.START_EMOTE2, 0, 0), true);
                PacketSendUtility.broadcastPacket(player,
                        new SM_EMOTION(player, EmotionType.RIDE, 0, getRideInfo().getNpcId()), true);
                PacketSendUtility.broadcastPacket(player,
                        new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(), parentItem.getItemId(), 0, 1, 1), true);
                player.getController().cancelTask(TaskId.ITEM_USE);
                QuestEngine.getInstance().rideAction(new QuestEnv(null, player, 0, 0), itemTemplate.getTemplateId());
            }

        }, 3000));

        ActionObserver rideObserver = new ActionObserver(ObserverType.ABNORMALSETTED) {

            @Override
            public void abnormalsetted(AbnormalState state) {
                if ((state.getId() & AbnormalState.DISMOUT_RIDE.getId()) > 0)
                    player.unsetPlayerMode(PlayerMode.RIDE);
            }
        };
        player.getObserveController().addObserver(rideObserver);
        player.setRideObservers(rideObserver);

        //TODO some mounts have lower change of dismounting
        ActionObserver attackedObserver = new ActionObserver(ObserverType.ATTACKED) {

            @Override
            public void attacked(Creature creature) {
                if (Rnd.get(1000) < 200)//20% from client action file
                    player.unsetPlayerMode(PlayerMode.RIDE);
            }
        };
        player.getObserveController().addObserver(attackedObserver);
        player.setRideObservers(attackedObserver);

        ActionObserver dotAttackedObserver = new ActionObserver(ObserverType.DOT_ATTACKED) {

            @Override
            public void dotattacked(Creature creature, Effect dotEffect) {
                if (Rnd.get(1000) < 200)//20% from client action file
                    player.unsetPlayerMode(PlayerMode.RIDE);
            }
        };
        player.getObserveController().addObserver(dotAttackedObserver);
        player.setRideObservers(dotAttackedObserver);
    }

    public RideInfo getRideInfo() {
        return DataManager.RIDE_DATA.getRideInfo(npcId);
    }

}